Special Delivery - Neo Tokyo 東京未來
Iray Render

Iray Render

Iray Render

Iray Render

Iray Render

Iray Render

Iray Render

Iray Render

Reference Board
//Realistic assets require more realistic reference images to get the details right and tell stories properly.

//I have also made sure the vehicle feels like it is from Japan by adding many Japanese elements.

Reference Board
//Realistic assets require more realistic reference images to get the details right and tell stories properly.

//I have also made sure the vehicle feels like it is from Japan by adding many Japanese elements.

Blockout Mesh
// This is important to get the scale and proportion right.

Blockout Mesh
// This is important to get the scale and proportion right.

High poly mesh
//Setting up the color ID in this phase will help save time while texturing.

High poly mesh
//Setting up the color ID in this phase will help save time while texturing.

Wireframe

Wireframe

Marmoset 3D View

Marmoset Render

Marmoset Render

Marmoset Render

Marmoset Render

Marmoset Render

Marmoset Render

Marmoset Render

Marmoset Render

Marmoset Render

Marmoset Render

Marmoset Render

Marmoset Render

Marmoset Render

Marmoset Render

Special Delivery - Neo Tokyo 東京未來

Thanks to Lam Long for sharing this beautiful concept https://www.artstation.com/challenges/neo-tokyo/categories/181/submissions/82635

I wanted to create a realistic game asset for this project and elevate the concept art ideas to the next level. To achieve this, I gathered additional reference images to support the main concept art.

-Doua